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	<id>http://sr5-foundryvtt.privateworks.com/index.php?action=history&amp;feed=atom&amp;title=Stub%3AActor_vs._Test</id>
	<title>Stub:Actor vs. Test - Revision history</title>
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	<updated>2026-04-24T17:51:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://sr5-foundryvtt.privateworks.com/index.php?title=Stub:Actor_vs._Test&amp;diff=4184&amp;oldid=prev</id>
		<title>Mr. Johnson at 16:15, 18 November 2025</title>
		<link rel="alternate" type="text/html" href="http://sr5-foundryvtt.privateworks.com/index.php?title=Stub:Actor_vs._Test&amp;diff=4184&amp;oldid=prev"/>
		<updated>2025-11-18T16:15:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:15, 18 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Stub|Active Effect}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Stub|Active Effect}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One key thing to consider when building Active Effects is what the rules text actually says...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One key thing to consider when building Active Effects is what the rules text actually says...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the Rating &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of something &lt;/del&gt;or an Attribute, such as Reflex Recorders{{source|sr5|ref=460}} or the Decryption{{source|sr5|ref=245}} program, you&#039;re probably going to be using one of the Actor modes of Apply-To. That means you&#039;ll be somewhere in {{code|system.*}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the Rating or an Attribute &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of something&lt;/ins&gt;, such as Reflex Recorders{{source|sr5|ref=460}} or the Decryption{{source|sr5|ref=245}} program, you&#039;re probably going to be using one of the Actor modes of Apply-To. That means you&#039;ll be somewhere in {{code|system.*}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the dice pool or limit when doing a particular thing, such as the Chameleon Suit{{source|sr5|ref=437}} you&#039;re going to want to be using one of the Test modes of Apply-To, and you&#039;ll be using {{code|data.*}} &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(and almost always {{code|data.pool}})&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the dice pool or limit when doing a particular thing, such as the Chameleon Suit{{source|sr5|ref=437}} you&#039;re going to want to be using one of the Test modes of Apply-To, and you&#039;ll be using {{code|data.*}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{References}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{References}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff::1.12:old-4183:rev-4184 --&gt;
&lt;/table&gt;</summary>
		<author><name>Mr. Johnson</name></author>
	</entry>
	<entry>
		<id>http://sr5-foundryvtt.privateworks.com/index.php?title=Stub:Actor_vs._Test&amp;diff=4183&amp;oldid=prev</id>
		<title>Mr. Johnson at 16:14, 18 November 2025</title>
		<link rel="alternate" type="text/html" href="http://sr5-foundryvtt.privateworks.com/index.php?title=Stub:Actor_vs._Test&amp;diff=4183&amp;oldid=prev"/>
		<updated>2025-11-18T16:14:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:14, 18 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Stub|Active Effect}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Stub|Active Effect}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One key thing to consider when building Active Effects is what the rules text actually says...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One key thing to consider when building Active Effects is what the rules text actually says...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the Rating of something or an Attribute, such as Reflex Recorders{{source|sr5|ref=460}} or the Decryption{{source|sr5|ref=245}} program, you&#039;re going to be using one of the Actor modes of Apply-To. That means you&#039;ll be somewhere in {{code|system.*}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the Rating of something or an Attribute, such as Reflex Recorders{{source|sr5|ref=460}} or the Decryption{{source|sr5|ref=245}} program, you&#039;re &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;probably &lt;/ins&gt;going to be using one of the Actor modes of Apply-To. That means you&#039;ll be somewhere in {{code|system.*}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the dice pool or limit when doing a particular thing, you&#039;re going to want to be using one of the Test modes of Apply-To, and you&#039;ll be using {{code|data.*}} (and almost always {{code|data.pool}}).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the dice pool or limit when doing a particular thing, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as the Chameleon Suit{{source|sr5|ref=437}} &lt;/ins&gt;you&#039;re going to want to be using one of the Test modes of Apply-To, and you&#039;ll be using {{code|data.*}} (and almost always {{code|data.pool}}).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{References}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{References}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff::1.12:old-4181:rev-4183 --&gt;
&lt;/table&gt;</summary>
		<author><name>Mr. Johnson</name></author>
	</entry>
	<entry>
		<id>http://sr5-foundryvtt.privateworks.com/index.php?title=Stub:Actor_vs._Test&amp;diff=4181&amp;oldid=prev</id>
		<title>Mr. Johnson at 15:56, 18 November 2025</title>
		<link rel="alternate" type="text/html" href="http://sr5-foundryvtt.privateworks.com/index.php?title=Stub:Actor_vs._Test&amp;diff=4181&amp;oldid=prev"/>
		<updated>2025-11-18T15:56:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:56, 18 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Stub|Active Effect}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Stub|Active Effect}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One key thing to consider when building Active Effects is what the rules text actually says...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One key thing to consider when building Active Effects is what the rules text actually says...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the Rating of something or an Attribute, such as Reflex Recorders{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;src&lt;/del&gt;|sr5|ref=460}} or the Decryption{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;src&lt;/del&gt;|sr5|ref=245}} program, you&#039;re going to be using one of the Actor modes of Apply-To. That means you&#039;ll be somewhere in {{code|system.*}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the Rating of something or an Attribute, such as Reflex Recorders{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;source&lt;/ins&gt;|sr5|ref=460}} or the Decryption{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;source&lt;/ins&gt;|sr5|ref=245}} program, you&#039;re going to be using one of the Actor modes of Apply-To. That means you&#039;ll be somewhere in {{code|system.*}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the dice pool or limit when doing a particular thing, you&amp;#039;re going to want to be using one of the Test modes of Apply-To, and you&amp;#039;ll be using {{code|data.*}} (and almost always {{code|data.pool}}).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If the rules change the dice pool or limit when doing a particular thing, you&amp;#039;re going to want to be using one of the Test modes of Apply-To, and you&amp;#039;ll be using {{code|data.*}} (and almost always {{code|data.pool}}).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{References}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{References}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff::1.12:old-4180:rev-4181 --&gt;
&lt;/table&gt;</summary>
		<author><name>Mr. Johnson</name></author>
	</entry>
	<entry>
		<id>http://sr5-foundryvtt.privateworks.com/index.php?title=Stub:Actor_vs._Test&amp;diff=4180&amp;oldid=prev</id>
		<title>Mr. Johnson: Created page with &quot;&lt;noinclude&gt;{{Stub|Active Effect}}&lt;/noinclude&gt; One key thing to consider when building Active Effects is what the rules text actually says... * If the rules change the Rating of something or an Attribute, such as Reflex Recorders{{src|sr5|ref=460}} or the Decryption{{src|sr5|ref=245}} program, you&#039;re going to be using one of the Actor modes of Apply-To. That means you&#039;ll be somewhere in {{code|system.*}}. * If the rules change the dice pool or limit when doing a particula...&quot;</title>
		<link rel="alternate" type="text/html" href="http://sr5-foundryvtt.privateworks.com/index.php?title=Stub:Actor_vs._Test&amp;diff=4180&amp;oldid=prev"/>
		<updated>2025-11-18T15:56:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{Stub|Active Effect}}&amp;lt;/noinclude&amp;gt; One key thing to consider when building Active Effects is what the rules text actually says... * If the rules change the Rating of something or an Attribute, such as Reflex Recorders{{src|sr5|ref=460}} or the Decryption{{src|sr5|ref=245}} program, you&amp;#039;re going to be using one of the Actor modes of Apply-To. That means you&amp;#039;ll be somewhere in {{code|system.*}}. * If the rules change the dice pool or limit when doing a particula...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Stub|Active Effect}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
One key thing to consider when building Active Effects is what the rules text actually says...&lt;br /&gt;
* If the rules change the Rating of something or an Attribute, such as Reflex Recorders{{src|sr5|ref=460}} or the Decryption{{src|sr5|ref=245}} program, you&amp;#039;re going to be using one of the Actor modes of Apply-To. That means you&amp;#039;ll be somewhere in {{code|system.*}}.&lt;br /&gt;
* If the rules change the dice pool or limit when doing a particular thing, you&amp;#039;re going to want to be using one of the Test modes of Apply-To, and you&amp;#039;ll be using {{code|data.*}} (and almost always {{code|data.pool}}).&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{References}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mr. Johnson</name></author>
	</entry>
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