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Mr. Johnson (talk | contribs) m (Text replacement - "{{Stub:Effects}}" to "{{Stub:Effects Tab}}") Tag: Manual revert |
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[[Category:Item]]{{ | [[Category:Item]] | ||
==Description Tab== | |||
{{Imagebox|sr5-item-critter-desc.png|Critter Power Description Tab|s=0.16.1|f=11.315}} | |||
{{Stub:Description Tab}} | |||
There is a field for {{Anchor|Rating}}, but it does not have any direct mechanical impact as of {{ver|0.17.0}}. | |||
==Critter Power Tab== | |||
{{Imagebox|sr5-item-critter-critter.png|Critter Power Description Tab|s=0.16.1|f=11.315}} | |||
The '''Critter Power Tab''' has a few additional record-keeping fields, but otherwise functions in a similar manner to the [[Action Item#Action Tab|Action Tab]].{{Issue|976}} | |||
* {{Anchor|Type}} is one of {{Code|Mana}} or {{Code|Physical}}. | |||
* {{Anchor|Duration}} is one of {{Code|Always}}, {{Code|Instant}}, {{Code|Sustained}}, {{Code|Permanent}}, or {{Code|Special}}. | |||
* {{Anchor|Range}} is one of {{Code|Line of Sight}}, {{Code|Self}}, {{Code|Touch}}, {{Code|Line of Sight (A)}}, or {{Code|Special}}. | |||
==Effects Tab== | |||
{{Stub:Effects Tab}} | |||
{{References}} |
Latest revision as of 21:25, 14 December 2023
Description Tab
The Description Tab is common to all Item sheets. Hovering over the text shows the Edit button, which brings up Foundry's standard ProseMirror editing tools, the same ones available when editing Journals. It provides a place to transcribe the rules from the sourcebooks for quick reference, include personal details of character elements, or jot down other gameplay noes.
There is a field for Rating, but it does not have any direct mechanical impact as of SR5 v0.17.0.
Critter Power Tab
The Critter Power Tab has a few additional record-keeping fields, but otherwise functions in a similar manner to the Action Tab.[git 1]
- Type is one of
Mana
orPhysical
. - Duration is one of
Always
,Instant
,Sustained
,Permanent
, orSpecial
. - Range is one of
Line of Sight
,Self
,Touch
,Line of Sight (A)
, orSpecial
.
Effects Tab
The Effects Tab is where Active Effects are configured. The image to the right shows the tab as it appears on an Action Item, but it functions the same wherever it appears. [ edit ]
- Temporary Effects includes any enabled Effect with a duration. Such Effects will also show an icon on the Actor's token, if the Effect itself has an icon set.
- Persistent Effects shows enabled Effects with no duration.
- Inactive Effects are disabled and have no impact on any Actor properties.
Note that Active Effects inside an Item cannot be edited if the Item is on an Actor. They can only be altered if the Item is in the Items Directory in the sidebar or a Compendium.