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[[Category:Item]] | [[Category:Item]] | ||
'''Contact Items''' provide a place to store information about who a character knows. They appear on the {{Actor|Social | '''Contact Items''' provide a place to store information about who a character knows. They appear on the {{Tab|Actor|Social}}. | ||
==Description Tab== | ==Description Tab== | ||
{{Imagebox|sr5-item-contact-desc.png|Contact Item Description Tab|s=0.16.1|f=11.315}} | {{Imagebox|sr5-item-contact-desc.png|Contact Item Description Tab|s=0.16.1|f=11.315}} |
Latest revision as of 21:25, 14 December 2023
Contact Items provide a place to store information about who a character knows. They appear on the Actor's Social Tab.
Description Tab
The Description Tab is common to all Item sheets. Hovering over the text shows the Edit button, which brings up Foundry's standard ProseMirror editing tools, the same ones available when editing Journals. It provides a place to transcribe the rules from the sourcebooks for quick reference, include personal details of character elements, or jot down other gameplay noes.
Info Tab
The Info Tab[git 1] records the mechanical details of the contact.
- Type
- Connection
- Loyalty
- Family
- Blackaail
- Group
Effects Tab
The Effects Tab is where Active Effects are configured. The image to the right shows the tab as it appears on an Action Item, but it functions the same wherever it appears. [ edit ]
- Temporary Effects includes any enabled Effect with a duration. Such Effects will also show an icon on the Actor's token, if the Effect itself has an icon set.
- Persistent Effects shows enabled Effects with no duration.
- Inactive Effects are disabled and have no impact on any Actor properties.
Note that Active Effects inside an Item cannot be edited if the Item is on an Actor. They can only be altered if the Item is in the Items Directory in the sidebar or a Compendium.