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| Sprite | | Sprite | ||
| Vehicle = {{#var:flip}}'s [[{{#var:flip}} Actor#{{#var:flop}} Tab|{{#var:flop}} Tab]] | | Vehicle = {{#var:flip}}'s [[{{#var:flip}} Actor#{{#var:flop}} Tab|{{#var:flop}} Tab]] | ||
| Active effect = Active Effect's [[Active Effect#{{{2}}} Tab|{{{2}}} Tab]] | |||
| #default = {{#var:flip}}'s [[{{#var:flip}} Item#{{#var:flop}} Tab|{{#var:flop}} Tab]] | | #default = {{#var:flip}}'s [[{{#var:flip}} Item#{{#var:flop}} Tab|{{#var:flop}} Tab]] | ||
}}</onlyinclude></includeonly> | }}</onlyinclude></includeonly> |
Latest revision as of 18:04, 18 January 2024
Template:Tab
Template:Tab
is used to generate links to headings on articles for Actors and Items.
Usage
It accepts two mandatory string parameter.
- should be a type of Actor or Item, or
Active Effect
. - should be a heading on that page, which will correspond to a tab.
It performs no validation or error checking.
Returns
{{Tab|Actor|Gear}}
returns: Actor's Gear Tab
{{Tab|Character|Matrix}}
returns: Character's Matrix Tab
{{Tab|vEhiCLe|Matrix}}
returns: Vehicle's Matrix Tab
{{Tab|Weapon|Ammo}}
returns: Weapon's Ammo Tab
{{Tab|Active Effect|Apply-To}}
returns: Active Effect's Apply-To Tab
The documentation above was transcluded from Template:Tab/Documentation. [ edit ]