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The Vehicle Actor sheet is a lot like the [[Character Actor]] sheet; the differences are detailed here. | The Vehicle Actor sheet is a lot like the [[Character Actor]] sheet; the differences are detailed here. | ||
* | * {{Anchor|Header}} — Has vehicle-specific basic tests, instead of the character-specific ones. | ||
* | * {{Anchor|Actions Tab}} — No changes from the Character Actor Sheet. | ||
* | * {{Anchor|Vehicle Tab}} replaces the '''Skills Tab''' and includes the vehicle's primary stats. The Special Attributes and Knowledge Skill sections are replaced with Vehicle Configuration. | ||
** The '''Driver''' can be assigned by dragging-and-dropping an actor from the sidebar. This is currently only for display purposes. | ** The '''Driver''' can be assigned by dragging-and-dropping an actor from the sidebar. This is currently only for display purposes. | ||
** '''Type''', '''Control Mode''', and '''Chase Environment''' are likewise display-only fields with no mechanical impact. | ** '''Type''', '''Control Mode''', and '''Chase Environment''' are likewise display-only fields with no mechanical impact. | ||
** '''Is Drone''' controls wether the vehicle's condition track has six base boxes or twelve. | ** '''Is Drone''' controls wether the vehicle's condition track has six base boxes or twelve. | ||
** '''Is Off Road''' controls wether the vehicle's regular or Off Road handling and speed are shown. This | ** '''Is Off Road''' controls wether the vehicle's regular or Off Road handling and speed are shown. This does impact which value is used in Action items and other tests that reference those two vehicle attributes. | ||
** There is a section for indicating what PAN the vehicle is part of, but it is non-functional at this time. | ** There is a section for indicating what PAN the vehicle is part of, but it is non-functional at this time. | ||
* | * {{Anchor|Gear Tab}} — No changes from the Character Actor Sheet. | ||
* | * {{Anchor|Matrix Tab}} — Functions much like the Character Actor, just without an option to set hotsim because vehicles and drones don't get that benefit. | ||
* | * {{Anchor|Spells Tab}} — Not shown, as vehicles can't be Awakened. | ||
* | * {{Anchor|Description Tab}} — Replaces the Bio Tab, and only has a single text entry field. | ||
* | * {{Anchor|Social Tab}} — Not included. | ||
* | * {{Anchor|Effects Tab}} — No changes from the Character Actor Sheet. | ||
* | * {{Anchor|Misc Tab}} — Doesn't have as many options as the Character Actor Sheet, but functions fundamentally the same. |
Latest revision as of 21:22, 10 January 2024
The Vehicle Actor sheet is a lot like the Character Actor sheet; the differences are detailed here.
- Header — Has vehicle-specific basic tests, instead of the character-specific ones.
- Actions Tab — No changes from the Character Actor Sheet.
- Vehicle Tab replaces the Skills Tab and includes the vehicle's primary stats. The Special Attributes and Knowledge Skill sections are replaced with Vehicle Configuration.
- The Driver can be assigned by dragging-and-dropping an actor from the sidebar. This is currently only for display purposes.
- Type, Control Mode, and Chase Environment are likewise display-only fields with no mechanical impact.
- Is Drone controls wether the vehicle's condition track has six base boxes or twelve.
- Is Off Road controls wether the vehicle's regular or Off Road handling and speed are shown. This does impact which value is used in Action items and other tests that reference those two vehicle attributes.
- There is a section for indicating what PAN the vehicle is part of, but it is non-functional at this time.
- Gear Tab — No changes from the Character Actor Sheet.
- Matrix Tab — Functions much like the Character Actor, just without an option to set hotsim because vehicles and drones don't get that benefit.
- Spells Tab — Not shown, as vehicles can't be Awakened.
- Description Tab — Replaces the Bio Tab, and only has a single text entry field.
- Social Tab — Not included.
- Effects Tab — No changes from the Character Actor Sheet.
- Misc Tab — Doesn't have as many options as the Character Actor Sheet, but functions fundamentally the same.