Mr. Johnson (talk | contribs) (Created page with "<noinclude>{{Stub}}</noinclude> {{Imagebox|sr5-item-armor-armor.png|Armor Item Armor Tab|s=0.16.1|f=11.315}}") |
Mr. Johnson (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
<noinclude>{{Stub}}</noinclude> | <noinclude>{{Stub}}</noinclude>{{Imagebox|sr5-item-armor-armor.png|Armor Item Armor Tab|s=0.16.1|f=11.315}} | ||
{{Imagebox|sr5-item-armor-armor.png|Armor Item Armor Tab|s=0.16.1|f=11.315}} | The '''Armor Tab''' has options for configuring '''{{Item|{{#explode:{{PAGENAME}}| }}}}'s''' defensive properties. | ||
* '''Armor Value''' is the base protective value of the item. Only the single highest Armor Value among all equiped items is applied. {{#ifeq:{{PAGENAME}}|Armor Item|Keep in mind that {{Item|Bioware}} and {{Item|Cyberware}} have Armor functionality too.}} | |||
* '''Accessory''' items apply the Armor Value to the Actor regardless of other equipped items. It's meant for things like forearm guards and shields . | |||
is where [[Active Effect]]s are configured. {{#ifeq:{{PAGENAME}}|Armor Item||The image to the right shows the tab as it appears on an [[Action Item]], but it functions the same wherever it appears.}} {{Edit|Stub:Armor Tab}} |
Revision as of 01:01, 3 December 2023
Stub
This page is a Stub, meant to be transcluded into another page rather than viewed directly.
The Armor Tab has options for configuring Armor's defensive properties.
- Armor Value is the base protective value of the item. Only the single highest Armor Value among all equiped items is applied.
- Accessory items apply the Armor Value to the Actor regardless of other equipped items. It's meant for things like forearm guards and shields .
is where Active Effects are configured. The image to the right shows the tab as it appears on an Action Item, but it functions the same wherever it appears. [ edit ]