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==Description Tab== | ==Description Tab== | ||
{{Imagebox|sr5-item-mod-desc.png|Modification Item Description Tab|s=0.16.1|f=11.315}} | {{Imagebox|sr5-item-mod-desc.png|Modification Item Description Tab|s=0.16.1|f=11.315}} | ||
{{Stub:Description | {{Stub:Description}} | ||
{{Description Tab | {{Description Tab | ||
| conceal =  itself. This is not the adjustment the Modification should (but doesn't as of {{ver|0.17.0}}) apply to the base weapon. | | conceal =  itself. This is not the adjustment the Modification should (but doesn't as of {{ver|0.17.0}}) apply to the base weapon. | ||
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==Effects Tab== | ==Effects Tab== | ||
{{Stub:Effects | {{Stub:Effects}} | ||
{{References}} | {{References}} |
Revision as of 21:22, 14 December 2023
Gear Modifications, more properly Weapon Modifications, are used to add toggleable equipment to Weapon Items.
Description Tab
Modification Item Description Tab (SR5 v0.16.1, FVTT v11.315)
The Gear Modification Item sheet includes fields to record additional information:
- Rating is used to calculate the Item's Condition Monitor.[sr 1]
- Qty tracks the number of this Item the character has.
- Conceal stores the Concealability Modifier[sr 2] for the item itself. This is not the adjustment the Modification should (but doesn't as of SR5 v0.17.0) apply to the base weapon.
- Cost is the Item's value in nuyen.
- Avail is the Item's Availability code.
- Con. Mon is calculated from the Item's Rating.
- Equipped items is linked to the Actor's Gear Tab.
- Wireless determines wether or not the Item is wirelessly active.
- PAN shows which Device this item is connected to.
Modification Tab
Off-Brand Mods
[ edit ]
It may not be the intended design purpose, but Modifications are also useful for tracking modifications on Vehicle Actors. They will appear on the vehicle's Gear Tab in the Modification category, distinguishing them from other Items the vehicle may be carrying as cargo. They're also a good place to store Active Effects to be applied to the vehicle.
Modification Item Modification Tab for Weapons (SR5 v0.16.1, FVTT v11.315)
The Modification Tab has a Type field with options for Weapon
or Armor
.
Weapon
Selecting Weapon
displays options to change the properties of a Weapon Item.
- Mount Point provides a list of locations the modification is installed in. It is for display, it has no validation for slots actually available on any particular weapon.
- Pool adjusts the dice pool for attacks made with the weapon.
- Accuracy adjusts the Limit used for attacks made with the weapon.
- Recoil Comp. adds to the Recoil Compensation of the base weapon.
- Conceal stores the Concealability adjustment of the modification, but it is not applied to the base weapon.
Armor
Selecting Armor
does nothing, there is no additional information to add.[git 1]
Effects Tab
References
GitHub Issues
Sourcebook
- ↑ Shadowrun Fifth Edition Core Rulebook (p. 421)
- ↑ Shadowrun Fifth Edition Core Rulebook (p. 420)