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==Effects Tab== | ==Effects Tab== | ||
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{{References}} | {{References}} |
Revision as of 21:25, 14 December 2023
Action Items are used for frequently repeated tasks that are not otherwise built into purpose-specific items. It's best used when there are multiple sources of modifers that all contribute to the same Test. A few examples include Climbing[sr 1], Surprise[sr 2], and the Test to Stand Up[sr 3] when injured.
Description Tab
The Description Tab is common to all Item sheets. Hovering over the text shows the Edit button, which brings up Foundry's standard ProseMirror editing tools, the same ones available when editing Journals. It provides a place to transcribe the rules from the sourcebooks for quick reference, include personal details of character elements, or jot down other gameplay noes.
Action Tab
Effects Tab
The Effects Tab is where Active Effects are configured. [ edit ]
- Temporary Effects includes any enabled Effect with a duration. Such Effects will also show an icon on the Actor's token, if the Effect itself has an icon set.
- Persistent Effects shows enabled Effects with no duration.
- Inactive Effects are disabled and have no impact on any Actor properties.
Note that Active Effects inside an Item cannot be edited if the Item is on an Actor. They can only be altered if the Item is in the Items Directory in the sidebar or a Compendium.
References
Sourcebook
- ↑ Shadowrun Fifth Edition Core Rulebook (p. 134)
- ↑ Shadowrun Fifth Edition Core Rulebook (p. 192)
- ↑ Shadowrun Fifth Edition Core Rulebook (p. 166)