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As of {{ver|0.17.1}}{{Issue|875}}, there is no explicit support for identifying which powers are optional. Using some low-sorting Unicode character such as {{code|⌥}} (the symbol for "Option" on Apple keyboards) in the Item's name can allow identifying which is which on any given spirit, and can easily be deleted after using the{{scs|[[Summoning Workflow]]|[[Compiling Workflow]]}} to spawn a new [[{{scs|Spirit|Sprite}} Actor]]. | As of {{ver|0.17.1}}{{Issue|875}}, there is no explicit support for identifying which powers are optional. Using some low-sorting Unicode character such as {{code|⌥}} (the symbol for "Option" on Apple keyboards) in the Item's name can allow identifying which is which on any given spirit, and can easily be deleted after using the {{scs|[[Summoning Workflow]]|[[Compiling Workflow]]}} to spawn a new [[{{scs|Spirit|Sprite}} Actor]]. | ||
<noinclude>{{References}}</noinclude> | <noinclude>{{References}}</noinclude> |
Revision as of 14:45, 18 December 2023
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As of SR5 v0.17.1[git 1], there is no explicit support for identifying which powers are optional. Using some low-sorting Unicode character such as ⌥
(the symbol for "Option" on Apple keyboards) in the Item's name can allow identifying which is which on any given spirit, and can easily be deleted after using the Summoning Workflow or Compiling Workflow to spawn a new Spirit or Sprite Actor.