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SR5 Foundry VTT System Wiki

Combat Spellcasting Workflow: Difference between revisions

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{{Needs Improvement}}[[Category:Workflow]][[Category:Awakened Workflow]]
{{Needs Improvement}}[[Category:Workflow]][[Category:Awakened Workflow]]
The '''Combat Spellcasting Workflow''' manages Spellcasting{{source|sr5|ref=281}}, Spell Resistance{{source|sr5|ref=282}}, and Drain Resistance{{source|sr5|ref=282}}.  
The '''Combat Spellcasting Workflow''' manages Spellcasting{{source|sr5|ref=281}}, Spell Resistance{{source|sr5|ref=282}}, and Drain Resistance{{source|sr5|ref=282}} for Direct and Indirect Combat Spells.{{source|sr5|ref=283}}
{{Imagebox|fvtt-target-selected-hexes.webp|A Selected Token (Swan, Left) and Targetted Token (Marionette, Right)|f=11.315|s=0.17.1|float=right}}
{{Imagebox|fvtt-target-selected-hexes.webp|A Selected Token (Swan, Left) and Targeted Token (Marionette, Right)|f=11.315|s=0.17.1|float=right}}
* Make sure that you have set up your spell correctly. For example if you want to cast a fire ball, it is important that the spell is configured to 'combat'/ 'indirect' and the opposed test is set to 'defense'. The system will then determine that this is a combat spell and determine the armor piercing value automatically from the force of the spell.  
* Make sure that you have set up your spell correctly. For example if you want to cast a fire ball, it is important that the spell is configured to 'combat'/ 'indirect' and the opposed test is set to 'defense'. The system will then determine that this is a combat spell and determine the armor piercing value automatically from the force of the spell.  
* Select a target (see above)
* Select a target (see above)

Revision as of 16:43, 29 December 2023

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This article was last edited Friday, December 29, 2023 by Mr. Johnson.

The Combat Spellcasting Workflow manages Spellcasting[sr 1], Spell Resistance[sr 2], and Drain Resistance[sr 2] for Direct and Indirect Combat Spells.[sr 3]

A Selected Token (Swan, Left) and Targeted Token (Marionette, Right) (SR5 v0.17.1, FVTT v11.315)
  • Make sure that you have set up your spell correctly. For example if you want to cast a fire ball, it is important that the spell is configured to 'combat'/ 'indirect' and the opposed test is set to 'defense'. The system will then determine that this is a combat spell and determine the armor piercing value automatically from the force of the spell.
  • Select a target (see above)
  • Click on the icon next to the spell name and select the force of the spell. The results will be posted in the chat.
  • After casting the spell, the drain resist is automatically shown. Results will be again posted to the chat. If you want to apply the drain damage, click on the damage value in the chat card. The system automatically calculates the type of damage (stun or phyiscal) based on the force of the spell.
  • Similiar to firing a weapon, you can now roll defense and soak and then apply damage.

References

Sourcebook