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SR5 Foundry VTT System Wiki

Sprite Power Item: Difference between revisions

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==Sprite Power Tab==
==Sprite Power Tab==
{{Imagebox|sr5-item-sprite-sprite.png|Weapon Item|s=0.17.0|f=11.315}}
{{Imagebox|sr5-item-sprite-sprite.png|Weapon Item|s=0.17.0|f=11.315}}
The '''Sprite Power Tab''' functions in a similar manner to the [[Action Item#Action Tab|Action Tab]].
==Effects Tab==
==Effects Tab==
{{Stub:Effects Tab}}
{{Stub:Effects Tab}}
{{References}}
{{References}}

Revision as of 02:51, 3 December 2023

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This article was last edited Sunday, December 3, 2023 by Mr. Johnson.

Description Tab

Weapon Item (SR5 v0.17.0, FVTT v11.315)

The Description Tab is common to all Item sheets. Hovering over the text shows the  Edit button, which brings up Foundry's standard ProseMirror editing tools, the same ones available when editing Journals. It provides a place to transcribe the rules from the sourcebooks for quick reference, include personal details of character elements, or jot down other gameplay noes.

Sprite Power Tab

Weapon Item (SR5 v0.17.0, FVTT v11.315)

The Sprite Power Tab functions in a similar manner to the Action Tab.

Effects Tab

Action Item Effect Tab (SR5 v0.16.1, FVTT v11.315)

The Effects Tab is where Active Effects are configured. The image to the right shows the tab as it appears on an Action Item, but it functions the same wherever it appears.

  • Temporary Effects includes any enabled Effect with a duration. Such Effects will also show an icon on the Actor's token, if the Effect itself has an icon set.
  • Persistent Effects shows enabled Effects with no duration.
  • Inactive Effects are disabled and have no impact on any Actor properties.

Note that Active Effects inside an Item cannot be edited if the Item is on an Actor. They can only be altered if the Item is in the Items Directory in the sidebar or a Compendium.