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[[Category:Item]] | [[Category:Item]] | ||
'''Spell Items''' are used with Awakened characters and appear on the {{Tab|Actor|Magic | '''Spell Items''' are used with Awakened characters and appear on the {{Tab|Actor|Magic}}. | ||
==Description Tab== | ==Description Tab== | ||
{{Imagebox|sr5-item-spell-desc.png|Spell Item Description Tab|s=0.16.1|f=11.315}} | {{Imagebox|sr5-item-spell-desc.png|Spell Item Description Tab|s=0.16.1|f=11.315}} | ||
{{Stub:Description | {{Stub:Description}} | ||
==Spell Tab== | ==Spell Tab== | ||
{{Imagebox|sr5-item-spell-spell.png|Spell Item Spell Tab|s=0.16.1|f=11.315}} | {{Imagebox|sr5-item-spell-spell.png|Spell Item Spell Tab|s=0.16.1|f=11.315}} | ||
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==Effects Tab== | ==Effects Tab== | ||
{{Stub:Effects | {{Stub:Effects}} | ||
{{References}} | {{References}} |
Revision as of 21:22, 14 December 2023
Spell Items are used with Awakened characters and appear on the Actor's Magic Tab.
Description Tab
Spell Tab
The Spell Tab functions in a similar manner to the Action Tab, but specifically configured for the Spellcasting Workflows.
- Category is one of the five spell types, and controls the display and selection of spell type descriptors at the bottom of the Spell section.
Combat
adds a single field to selectDirect
orIndirect
, affecting which Spellcasting Workflow is used.Detection
adds a field to select one ofActive
orPassive
, one ofDirectional
, and a checkbox to identify if the spell is Extended or not. It is for display purposes only.Health
provides no addition descriptor options.Illusion
gives a choice betweenObvious
orRealistic
andMulti-Sense
orSingle-Sense
. They have no mechanical effect.Manipulation
reveals four checkboxes: Damaging, Mental, Environmental, and Physical. They have no mechanical effect.
- Type is one of
Physical
orMana
. - Range is one of
Touch
,LoS
, orLoS (A)
.[git 1] - Duration is one of
Instant
,Sustained
, orPermanent
. - Drain Value is actively used in the Drain Resistance Test.