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The Armor Tab has options for configuring Armor's defensive properties.
- Armor Value is the base protective value of the item. Only the single highest Armor Value among all equiped items is applied.
- Accessory items apply the Armor Value to the Actor regardless of other equipped items. It's meant for things like forearm guards and shields .
is where Active Effects are configured. The image to the right shows the tab as it appears on an Action Item, but it functions the same wherever it appears. [ edit ]