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SR5 Foundry VTT System Wiki
Revision as of 22:20, 16 November 2023 by Mr. Johnson (talk | contribs)

In Foundry, characters are represented by Actors. An Actor includes all the data relevant to that character. SR5 provides five different kinds of actors: Character, Spirit, Sprite, Vehicle/Drone, and IC. There is a sixth type, Critter, but it is primarily a legacy hold over; the Character type Actor has all the same functionality and more.

The Actor sheet allows you to manage a character. It is divided in several sections which are described in detail below. The sheet calculates a lot of things automatically, however you are still able to override these statistics for total control. See Active Effects and the Misc Tab.

File:Sample-actor-main.png

General Tips

Before getting into details about each section of the Character Actor sheet, here are some general tips for using an Actor sheet. To learn more about tests, see the [Testing and Rolls section](https://github.com/SR5-FoundryVTT/SR5-FoundryVTT/wiki/Testing-and-Rolls)

    1. Embedded Items

Most tabs on an Actor sheet can have embedded [Items](https://github.com/SR5-FoundryVTT/SR5-FoundryVTT/wiki/Item-Sheets). These Items function in generally similar ways.

  • Clicking an Item's icon will prompt a Test using that item (if it has a Test configured), otherwise it behaves as CTRL+Click.
 * SHIFT-Click will trigger a roll without prompting for details.
 * CTRL-Click will send the items description and details to chat without rolling.
 * **Source** is the page-with-folded-corner button and opens the PDF or web reference embedded in the item.
 * **Edit** is the pencil-on-paper button, and does what you would expect.
 * **Delete** is the trash-can button, and does what you'd expect, too.
    1. Foundry Permissions

Access to [Actor](https://foundryvtt.com/article/actors/) information in Foundry is controlled by ownership permissions.