Stub
This page is a Stub, meant to be transcluded into Active Effect rather than viewed directly.
It might be compelling to use Multiply and target system.movement.*
for equipment like Skates or Skimmers[sr 1], but it won't have the intended effect. Instead, you'll need to adjust the multipliers by targetting system.modifiers.walk
and system.modifiers.run
. Use an Effect Value of "+1" on .walk
to change the math from "Agility × 2" to "Agility × 3" and "+2" on .run
to change the multiplier from ×4 to ×6.