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Revision as of 16:19, 27 December 2023 by Mr. Johnson (talk | contribs)
Stub
This page is a Stub, meant to be transcluded into Active Effect rather than viewed directly.

It might be compelling to use Multiply and target system.movement.* for equipment like Skates or Skimmers[sr 1], but it won't have the intended effect. Instead, you'll need to adjust the multipliers by targetting system.modifiers.walk and system.modifiers.run. Use an Effect Value of "+1" on .walk to change the math from "Agility × 2" to "Agility × 3" and "+2" on .run to change the multiplier from ×4 to ×6.

References

Sourcebook

  1. Chrome Flesh (p. 88)