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SR5 Foundry VTT System Wiki
Revision as of 19:55, 19 November 2023 by Mr. Johnson (talk | contribs)
Vehicle Actor Sheet Vehicle Tab (SR5 v0.14.1, FVTT v10.312)

The Vehicle Actor sheet is a lot like the Character Actor Sheet; the differences are detailed here.

  • Header — Has vehicle-specific basic tests, instead of the character-specific ones.
  • Actions Tab — No changes from the Character Actor Sheet.
  • Vehicle Tab replaces the Skills Tab and includes the vehicle's primary stats. The Special Attributes and Knowledge Skill sections are replaced with Vehicle Configuration.
    • The Driver can be assigned by dragging-and-dropping an actor from the sidebar. This is currently only for display purposes.
    • Type, Control Mode, and Chase Environment are likewise display-only fields with no mechanical impact.
    • Is Drone controls wether the vehicle's condition track has six base boxes or twelve.
    • Is Off Road controls wether the vehicle's regular or Off Road handling and speed are shown. This _does_ impact which value is used in Action items and other tests that reference those two vehicle attributes.
    • There is a section for indicating what PAN the vehicle is part of, but it is non-functional at this time.
  • Gear Tab — No changes from the Character Actor Sheet.
  • Matrix Tab — Functions much like the Character Actor, just without an option to set hotsim because vehicles and drones don't get that benefit.
  • Spells Tab — Not shown, as vehicles can't be Awakened.
  • Description Tab — Replaces the Bio Tab, and only has a single text entry field.
  • Social Tab — Not included.
  • Effects Tab — No changes from the Character Actor Sheet.
  • Misc Tab — Doesn't have as many options as the Character Actor Sheet, but functions fundamentally the same.