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- 14:03, 11 January 2024 Mr. Johnson talk contribs deleted page Active Effect (Deleted to make way for move from "Active Effect Basics")
- 19:17, 3 January 2024 Mr. Johnson talk contribs created page Active Effect (Created page with "{{Redbox|Disambiguation|{{code|{{PAGENAME}} can refer to more than one article.}}}} * Active Effect/v0.17 for the SR5 v0.17 implementation of Active Effects. * Active Effect/v0.18 for the SR5 v0.18 implementation of Active Effects.")
- 19:15, 3 January 2024 Mr. Johnson talk contribs moved page Active Effect to Active Effect/v0.17 without leaving a redirect (New system, new rules.)
- 20:47, 19 November 2023 Mr. Johnson talk contribs created page Active Effect (Created page with "Category:Content Active Effects allow you to change actor values dynamically depending on what active effects are enabled. Want to change an attribute whenever some cyberware is equipped? That's how to do it. It's strongly recommended to use the [https://foundryvtt.com/packages/autocomplete-inline-properties Autocomplete Inline Properties] module. Doing so will allow to directly see data fields and their corresponding values and also greatly help with traversal of t...")