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Actor Sheet Basics: Difference between revisions

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[[Category:Actor]]
<noinclude>[[Category:Actor|*]]</noinclude>
In Foundry, characters are represented by [https://foundryvtt.com/article/actors/ Actors]. An Actor includes all the data relevant to that character. SR5 provides five different kinds of actors: [[Character Actor Sheet|Character]], [[Spirit Actor Sheet|Spirit]], [[Sprite Actor Sheet|Sprite]], [[Vehicle Actor Sheet|Vehicle/Drone]], and [[IC Actor Sheet|IC]]. There is a sixth type, Critter, but it is primarily a legacy holdover; the Character type Actor has all the same functionality and more.
In Foundry, characters are represented by [https://foundryvtt.com/article/actors/ Actors]. An Actor includes all the data relevant to that character. SR5 provides five different kinds of actors: [[Character Actor|Characters]], [[Spirit Actor|Spirits]], [[Sprite Actor|Sprites]], [[Vehicle Actor|Vehicles/Drones]], and [[IC Actor|IC]]. There is a sixth type, Critter, but it is primarily a legacy holdover; the Character type Actor has all the same functionality and more.


The Actor sheet allows you to manage a character. It is divided in several sections which are described in detail below. The sheet calculates a lot of things automatically, however you are still able to override these statistics for total control. See [[Active Effects]] and the [[Character Actor Sheet#Misc Tab|Misc Tab]].
The Actor sheet allows you to manage a character. It is divided in several sections which are described in detail below. The sheet calculates a lot of things automatically, however you are still able to override these statistics for total control. See [[Active Effect]]s and the [[Character Actor#Misc Tab|Misc Tab]].


== General Tips ==
== General Tips ==
Before getting into details about each section of the Character Actor sheet, here are some general tips for using an Actor sheet. To learn more about tests, see [[Testing and Rolls]].
Before getting into details about each section of an Actor sheet, here are some general tips for using an Actor sheet. To learn more about tests, see [[Testing and Rolls]].
* Many text-only entries (attributes and skills, etc.) on an Actor sheet are clickable and will prompt to roll a Test.
* Many text-only entries (attributes and skills, etc.) on an Actor sheet are clickable and will prompt to roll a Test.
** SHIFT+Click will roll without prompting for details.
** {{Key|SHIFT}}+Click will roll without prompting for details.
** CTRL+Click will post the description and other data to chat without rolling.
** {{Key|CTRL}}+Click will post the description and other data to chat without rolling.
* Entries with Icons behave the same way as text-only when you click on the icon, including SHIFT+Click and CTRL+Click. If there's no Action built-in (e.g. a SIN, a Lifestyle) or configured, clicking on an icon is the same as CTRL+Click &mdash; it shares the description to chat.
* Entries with Icons behave the same way as text-only when you click on the icon, including {{Key|SHIFT}}+Click and {{Key|CTRL}}+Click. If there's no Action built-in (e.g. a SIN, a Lifestyle) or configured, clicking on an icon is the same as {{Key|CTRL}}+Click &mdash; it shares the description to chat.
* Reset a Condition Monitor or other similiar counter bar (Edge) by right clicking on it. It doesn't have to be a filled-in box, anywhere in the bar will do.
* Reset a Condition Monitor or other similiar counter bar (Edge) by right clicking on it. It doesn't have to be a filled-in box, anywhere in the bar will do.
* To quickly get a character's data in, check out the [[Chummer Character Importer]].
* To quickly get a character's data in, check out the [[Chummer Character Importer]].
* To add predefined items from Chummer's raw XML datafiles, check out the [[Chummer XML Importer]].
* To add predefined items from Chummer's raw XML datafiles, check out the [[Chummer XML Importer]].
* Double clicking the top bar will minimize the sheet, which could be useful if you have multiple characters to manage.
* Double clicking the top bar will minimize the sheet, which could be useful if you have multiple characters to manage.
* To add ad hoc dice pool modifiers without using [[Active Effects]], check the '''Misc Tab'''.
* To add ad hoc dice pool modifiers without using [[Active Effect]]s, check the Actor sheet's '''Misc Tab'''.


== Embedded Items ==
== Embedded Items ==
Most tabs on an Actor Sheet can have embedded [[Item Sheet|Items]]. These Items function in generally similar ways.
Most tabs on an Actor Sheet can have embedded [[Item Sheet Basics|Items]]. These Items function in generally similar ways.
* Clicking an Item's icon will prompt a Test using that item (if it has a Test configured), otherwise it behaves as CTRL+Click.
* Clicking an Item's icon will prompt a Test using that item (if it has a Test configured), otherwise it behaves as {{Key|CTRL}}+Click.
** SHIFT-Click will trigger a roll without prompting for details.
** {{Key|SHIFT}}+Click will trigger a roll without prompting for details.
** CTRL-Click will send the items description and details to chat without rolling.
** {{Key|CTRL}}+Click will send the items description and details to chat without rolling.
* Clicking on an Item's name will expand and show the description and data.
* Clicking on an Item's name will expand and show the description and data.
* These items can be altered in place via three small buttons to the right of the name. <div style="float:right">[[File:three-seashells.png]]</div>
* These items can be altered in place via three small buttons to the right of the name.
** '''Source''' is the page-with-folded-corner button and opens the PDF or web reference embedded in the item.
** '''{{#fas:file}} Source''' opens the PDF or web reference embedded in the item.
** '''Edit''' is the pencil-on-paper button, and does what you would expect.
** '''{{#fas:edit}} Edit''' opens the embedded Item's sheet to make changes.
** '''Delete''' is the trash-can button, and does what you'd expect, too.
** '''{{#fas:trash}} Delete''' deletes the Item.


== Foundry Permissions ==
== Foundry Permissions ==
Access to Actor information in Foundry is controlled by ownership permissions.
Access to Actor information in Foundry is controlled by [https://foundryvtt.com/article/users/ ownership permissions].
* {{code|None}} means the user cannot see the Actor in the sidebar at all and cannot view the Actor sheet.
* {{code|None}} means the user cannot see the Actor in the sidebar at all and cannot view the Actor sheet.
* {{code|Limited}} will allow a user to see the Actor in the sidebar, and a very limited portion of the sheet; e.g. for [[Character Actor Sheet]]s it shows the description from the ''Bio Tab'' and the Metatype set on the ''Misc Tab''.
* {{code|Limited}} will allow a user to see the Actor in the sidebar, and a very limited portion of the sheet; e.g. for [[Character Actor]] sheets it shows the description from the ''Bio Tab'' and the Metatype set on the ''Misc Tab''.
* {{code|Observer}} will let the user see the entire sheet, but change nothing.
* {{code|Observer}} will let the user see the entire sheet, but change nothing.
* {{code|Owner}} gives the user full control. GM users always count as Owner for everything.
* {{code|Owner}} gives the user full control. GM users always count as Owner for everything.
{{References}}

Latest revision as of 17:32, 13 December 2023

In Foundry, characters are represented by Actors. An Actor includes all the data relevant to that character. SR5 provides five different kinds of actors: Characters, Spirits, Sprites, Vehicles/Drones, and IC. There is a sixth type, Critter, but it is primarily a legacy holdover; the Character type Actor has all the same functionality and more.

The Actor sheet allows you to manage a character. It is divided in several sections which are described in detail below. The sheet calculates a lot of things automatically, however you are still able to override these statistics for total control. See Active Effects and the Misc Tab.

General Tips

Before getting into details about each section of an Actor sheet, here are some general tips for using an Actor sheet. To learn more about tests, see Testing and Rolls.

  • Many text-only entries (attributes and skills, etc.) on an Actor sheet are clickable and will prompt to roll a Test.
    • SHIFT+Click will roll without prompting for details.
    • CTRL+Click will post the description and other data to chat without rolling.
  • Entries with Icons behave the same way as text-only when you click on the icon, including SHIFT+Click and CTRL+Click. If there's no Action built-in (e.g. a SIN, a Lifestyle) or configured, clicking on an icon is the same as CTRL+Click — it shares the description to chat.
  • Reset a Condition Monitor or other similiar counter bar (Edge) by right clicking on it. It doesn't have to be a filled-in box, anywhere in the bar will do.
  • To quickly get a character's data in, check out the Chummer Character Importer.
  • To add predefined items from Chummer's raw XML datafiles, check out the Chummer XML Importer.
  • Double clicking the top bar will minimize the sheet, which could be useful if you have multiple characters to manage.
  • To add ad hoc dice pool modifiers without using Active Effects, check the Actor sheet's Misc Tab.

Embedded Items

Most tabs on an Actor Sheet can have embedded Items. These Items function in generally similar ways.

  • Clicking an Item's icon will prompt a Test using that item (if it has a Test configured), otherwise it behaves as CTRL+Click.
    • SHIFT+Click will trigger a roll without prompting for details.
    • CTRL+Click will send the items description and details to chat without rolling.
  • Clicking on an Item's name will expand and show the description and data.
  • These items can be altered in place via three small buttons to the right of the name.
    • Source opens the PDF or web reference embedded in the item.
    • Edit opens the embedded Item's sheet to make changes.
    • Delete deletes the Item.

Foundry Permissions

Access to Actor information in Foundry is controlled by ownership permissions.

  • None means the user cannot see the Actor in the sidebar at all and cannot view the Actor sheet.
  • Limited will allow a user to see the Actor in the sidebar, and a very limited portion of the sheet; e.g. for Character Actor sheets it shows the description from the Bio Tab and the Metatype set on the Misc Tab.
  • Observer will let the user see the entire sheet, but change nothing.
  • Owner gives the user full control. GM users always count as Owner for everything.