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Revision as of 01:06, 3 December 2023 by Mr. Johnson (talk | contribs)
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Armor Item Armor Tab (SR5 v0.16.1, FVTT v11.315)

The Armor Tab has options for configuring Armor's defensive properties.

  • Armor Value is the base protective value of the item. Only the single highest Armor Value among all equiped items is applied.
  • Accessory items apply the Armor Value to the Actor regardless of other equipped items. It's meant for things like forearm guards and shields.
  • Hardened armor is handled in the Weapon Workflow as dictated by the rules.
  • The remaining options — Acid Modifier, Cold Modifier, Fire Modifier, Electricity Modifier, and Radiation Modifier — interact with the Element properties on Weapons and Spells.