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SR5 Foundry VTT System Wiki
Revision as of 22:28, 19 November 2023 by Mr. Johnson (talk | contribs) (Text replacement - "Chummer Item Importer" to "Chummer XML Importer")

In Foundry, characters are represented by Actors. An Actor includes all the data relevant to that character. SR5 provides five different kinds of actors: Character, Spirit, Sprite, Vehicle/Drone, and IC. There is a sixth type, Critter, but it is primarily a legacy hold over; the Character type Actor has all the same functionality and more.

The Actor sheet allows you to manage a character. It is divided in several sections which are described in detail below. The sheet calculates a lot of things automatically, however you are still able to override these statistics for total control. See Active Effects and the Misc Tab.

General Tips

Before getting into details about each section of the Character Actor sheet, here are some general tips for using an Actor sheet. To learn more about tests, see Testing and Rolls.

  • Many text-only entries (attributes and skills, etc.) on an Actor sheet are clickable and will prompt to roll a Test.
    • SHIFT+Click will roll without prompting for details.
    • CTRL+Click will post the description and other data to chat without rolling.
  • Entries with Icons behave the same way as text-only when you click on the icon, including SHIFT+Click and CTRL+Click. If there's no Action built-in (e.g. a SIN, a Lifestyle) or configured, clicking on an icon is the same as CTRL+Click — it shares the description to chat.
  • Reset a Condition Monitor or other similiar counter bar (Edge) by right clicking on it. It doesn't have to be a filled-in box, anywhere in the bar will do.
  • To quickly get a character's data in, check out the Chummer Character Importer.
  • To add predefined items from Chummer's raw XML datafiles, check out the Chummer XML Importer.
  • Double clicking the top bar will minimize the sheet, which could be useful if you have multiple characters to manage.
  • To add ad hoc dice pool modifiers without using Active Effects, check the Misc Tab.

Embedded Items

Most tabs on an Actor Sheet can have embedded Items. These Items function in generally similar ways.

  • Clicking an Item's icon will prompt a Test using that item (if it has a Test configured), otherwise it behaves as CTRL+Click.
    • SHIFT-Click will trigger a roll without prompting for details.
    • CTRL-Click will send the items description and details to chat without rolling.
  • Clicking on an Item's name will expand and show the description and data.
  • These items can be altered in place via three small buttons to the right of the name.
    • Source is the page-with-folded-corner button and opens the PDF or web reference embedded in the item.
    • Edit is the pencil-on-paper button, and does what you would expect.
    • Delete is the trash-can button, and does what you'd expect, too.

Foundry Permissions

Access to Actor information in Foundry is controlled by ownership permissions.

  • None means the user cannot see the Actor in the sidebar at all and cannot view the Actor sheet.
  • Limited will allow a user to see the Actor in the sidebar, and a very limited portion of the sheet; e.g. for Character Actor Sheets it shows the description from the Bio Tab and the Metatype set on the Misc Tab.
  • Observer will let the user see the entire sheet, but change nothing.
  • Owner gives the user full control. GM users always count as Owner for everything.