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SR5 Foundry VTT System Wiki
Revision as of 19:33, 7 October 2025 by Mr. Johnson (talk | contribs)

The first step in making use of the matrix is getting connected, with or without permission.

Needs Improvement
Matrix functionality was significantly changed in SR5 v0.30.0. This section is currently incomplete and does not accurately reflect the current state of the system.

This article was last edited Tuesday, October 7, 2025 by Mr. Johnson.

This article assumes basic familiarity with the layout of an Character's Matrix Tab.

Legitimate Access

Select a Network (SR5 v0.30.6, FVTT v13.350)

Hosts and Grids a character has legitimate access to can be added to one of the Actor's SINs, and they will show up under the Direct Connect Network button. The character can connect to these networks without any Test. Connecting to one will change the label to indicate which one they're connected to and show a button to disconnect.

The example to the right shows duplicate entries because the character has the same grid access from two different SINs. If accessed from a GM login, it will show every Host and Grid present in the sidebar.

Illicit Access

Connect to Network (SR5 v0.30.6, FVTT v13.350)
Invitiation Requwest (SR5 v0.30.6, FVTT v13.350)

Systems the character does not have unlimited permission to access can be viewed by the Mark Network button. This dialog box shows all the Grids and Hosts that have the Visible flag enabled.

Each Grid and Host will listed with three buttons:

  • allows the character to ask for an invitation[sr 1], and will prompt the GM to approve it.
  • will initiate a Brute Force[sr 2] attack to gain marks.
  • will initiate a Hack on the Fly[sr 3] attempt to gain marks.

References

Sourcebook