Anonymous
×
Create a new article
Write your page title here:
We currently have 59 articles on SR5 Foundry VTT System Wiki. Type your article name above or click on one of the titles below and start writing!



SR5 Foundry VTT System Wiki

Connection Workflow: Difference between revisions

No edit summary
Tag: Manual revert
No edit summary
 
(19 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Category:Workflow]][[Category:Matrix Workflow]]
[[Category:Workflow]][[Category:Matrix Workflow]]
The first step in making use of the matrix is getting connected, with or without permission.
The first step in making use of the matrix is getting connected, with or without permission. This article assumes basic familiarity with the [[Matrix Basics|basic layout]] of a {{Tab|Character|Matrix}}.
{{Needs Improvement|Matrix functionality was significantly changed in {{ver|0.30.0|s}}. This section is currently incomplete and does not accurately reflect the current state of the system.}}
{{Needs Improvement|Matrix functionality was significantly changed in {{ver|0.30.0|s}}. This section is currently incomplete and does not accurately reflect the current state of the system.}}
== The Matrix Tab ==
==Legitimate Access==
{{Imagebox|sr5-actor-matrix-icons-annotated.webp|Character Actor Sheet Matrix Tab Icons Subtab|s=0.30.5|f=13.348|float=none|width=800px}}
{{Imagebox|sr5-matrix-select_a_network.webp|Select a Network|s=0.30.6|f=13.350|float=right|width=400px}}
{{Item|Host}}s and {{Item|Grid}}s a character has legitimate access to can be added to one of the Actor's {{Item|SIN}}s, and they will show up under the '''Direct Connect Network''' button. The character can connect to these networks without any Test. Connecting to one will change the label to indicate which one they're connected to and show a {{#fas:right-from-bracket}} button to disconnect.
 
The example to the right shows duplicate entries because the character has the same grid access from two different SINs. If accessed from a GM login, it will show every Host and Grid present in the sidebar.
==Illicit Access==
{{Imagebox|sr5-matrix-connect_to_network.webp|Connect to Network|s=0.30.6|f=13.350|float=right|width=256px}}Systems the character does not have unlimited permission to access can be viewed by the '''Mark Network {{#fas:network-wired}}''' button. This dialog box shows all the {{Item|Grid}}s and {{Item|Host}}s that have the '''Visible''' flag enabled.
 
Each Grid and Host will listed with three buttons:
* {{#fas:door-open}} allows the character to ask for an invitation{{source|sr5|ref=236}}, and will prompt the GM to approve it.{{Imagebox|sr5-matrix-ask_for_invite.webp|Invitiation Request|s=0.30.6|f=13.350|float=right|width=292px}}
* {{#fas:explosion}} will initiate a Brute Force{{source|sr5|ref=238}} attack to gain marks.
* {{#fas:microchip}} will initiate a Hack on the Fly{{source|sr5|ref=240}} attempt to gain marks.
Selecting either of the latter two options will present the appropriate roll dialog, with multiple options to configure the attempt:
* {{Anchor|Marks}} allows the hacker to declare the number of marks they're going for (1 to 3), and applies the appropriate penalty to the test. For {{Item|Quality|s}} like ''Go Big Or Go Home''{{source|dt|ref=44}}, [[Active Effect]]s can adjust the modifier by targetting {{code|system.modifiers.place_two_marks}} or {{code|system.modifiers.place_three_marks}}.
* {{Anchor|Direct Connection}}
* {{Anchor|Target Main Icon}}
* {{Anchor|Host}}
{{Stub:Roll Dialog Bullets}}
 
If the attempt is successful, the hacker will recieve the selected number of marks on the target Host or Grid, and it will appear on their {{Anchor|Marks Subtab}}.
<div style="display: flex; flex-direction: row; flex-wrap: wrap; justify-content: center;">
<div>{{Imagebox|Sr5-matrix-host-hack-dialog.webp|Hack on the Fly vs. Host Dialog|s=0.30.6|f=13.350|float=none|width=224px}}</div>
<div>{{Imagebox|Sr5-matrix-host-hack-rollcard.webp|Hack on the Fly vs. Host Rollcard|s=0.30.6|f=13.350|float=none|width=292px}}</div>
<div>{{Imagebox|Sr5-matrix-host-resist-rollcard.webp|Host Resistance Rollcard|s=0.30.6|f=13.350|float=none|width=292px}}</div>
</div>
{{References}}

Latest revision as of 20:34, 7 October 2025

The first step in making use of the matrix is getting connected, with or without permission. This article assumes basic familiarity with the basic layout of a Character's Matrix Tab.

Needs Improvement
Matrix functionality was significantly changed in SR5 v0.30.0. This section is currently incomplete and does not accurately reflect the current state of the system.

This article was last edited Tuesday, October 7, 2025 by Mr. Johnson.

Legitimate Access

Select a Network (SR5 v0.30.6, FVTT v13.350)

Hosts and Grids a character has legitimate access to can be added to one of the Actor's SINs, and they will show up under the Direct Connect Network button. The character can connect to these networks without any Test. Connecting to one will change the label to indicate which one they're connected to and show a button to disconnect.

The example to the right shows duplicate entries because the character has the same grid access from two different SINs. If accessed from a GM login, it will show every Host and Grid present in the sidebar.

Illicit Access

Connect to Network (SR5 v0.30.6, FVTT v13.350)

Systems the character does not have unlimited permission to access can be viewed by the Mark Network button. This dialog box shows all the Grids and Hosts that have the Visible flag enabled.

Each Grid and Host will listed with three buttons:

  • allows the character to ask for an invitation[sr 1], and will prompt the GM to approve it.
Invitiation Request (SR5 v0.30.6, FVTT v13.350)
  • will initiate a Brute Force[sr 2] attack to gain marks.
  • will initiate a Hack on the Fly[sr 3] attempt to gain marks.

Selecting either of the latter two options will present the appropriate roll dialog, with multiple options to configure the attempt:

  • Marks allows the hacker to declare the number of marks they're going for (1 to 3), and applies the appropriate penalty to the test. For Qualities like Go Big Or Go Home[sr 4], Active Effects can adjust the modifier by targetting system.modifiers.place_two_marks or system.modifiers.place_three_marks.
  • Direct Connection
  • Target Main Icon
  • Host
  • The next line shows a summary of the Skill, Attribute, and other modifiers included in the roll, plus the Limit.
  • Modifiers, Pool, Limit, and Threshold show the calculated values for the Test. They can be maually modified.
  • Push The Limit[sr 5] shows the Actor's current and maximum Edge, and provides a checkbox to apply it to the current attack.
  • Roll Mode applies one of Foundry's Roll Modes whenever the action is used. It overrides whatever is selected in the Chat Messages sidebar.
  • Pressing  Roll executes the roll.


If the attempt is successful, the hacker will recieve the selected number of marks on the target Host or Grid, and it will appear on their Marks Subtab.

Hack on the Fly vs. Host Dialog (SR5 v0.30.6, FVTT v13.350)
Hack on the Fly vs. Host Rollcard (SR5 v0.30.6, FVTT v13.350)
Host Resistance Rollcard (SR5 v0.30.6, FVTT v13.350)

References

Sourcebook