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SR5 Foundry VTT System Wiki
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Item Sheet Basics: Difference between revisions

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[[Category:Item|*]]In Foundry, [https://foundryvtt.com/article/items/ Items] are "objects that have their own statistics and information and can then be associated with or used by actors."
[[Category:Item|*]]In Foundry, [https://foundryvtt.com/article/items/ Items] are "objects that have their own statistics and information and can then be associated with or used by actors."


The system {{ver|0.16.1}} supports a variety of different {{Category|Item}} typess — ad hoc [[Action Item|Actions]], [[Adept Power Item|Adept Powers]], [[Ammunition Item|Ammunition]], [[Armor Item|Armor]], [[Bioware Item|Bioware]], [[Complex Form Item|Complex Forms]],[[Contact Item|Contacts]], [[Critter Power Item|Critter Powers]], [[Sprite Power Item|Sprite Powers]], [[Weapon Item|Weapons]], [[Host Item|Hosts]], [[Summon/Compile Item|Summons/Compile actions]],
The system {{ver|0.16.1}} supports a variety of different {{Category|Item}} types — [[Action Item|Actions]], [[Adept Power Item|Adept Powers]], [[Ammunition Item|Ammunition]], [[Armor Item|Armor]], [[Bioware Item|Bioware]], [[Complex Form Item|Complex Forms]], [[Contact Item|Contacts]], [[Critter Power Item|Critter Powers]], [[Cyberware Item|Cyberware]], [[Device Item|Devices]], [[Echo Item|Echoes]], [[Equipment Item|Equipment]], [[Gear Modification Item|Gear Modifications]], [[Host Item|Hosts]], [[Lifestyle Item|Lifestyles]], [[Metamagic Item|Metamagics]], [[Program Item|Program]], [[Quality Item|Qualities]], [[Ritual Item|Rituals]], [[SIN Item|SINs]], [[Spell Item|Spells]], [[Sprite Power Item|Sprite Powers]], [[Summon/Compile Item|Summons/Compile actions]], and [[Weapon Item|Weapons]].

Revision as of 00:13, 20 November 2023

In Foundry, Items are "objects that have their own statistics and information and can then be associated with or used by actors."

The system SR5 v0.16.1 supports a variety of different Item types — Actions, Adept Powers, Ammunition, Armor, Bioware, Complex Forms, Contacts, Critter Powers, Cyberware, Devices, Echoes, Equipment, Gear Modifications, Hosts, Lifestyles, Metamagics, Program, Qualities, Rituals, SINs, Spells, Sprite Powers, Summons/Compile actions, and Weapons.